14/03/2010 11:12
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Universe


 

Universe


En plus de contenir les plus grandes miniatures Star Wars, avec une figurine Huge garantie dans chaque boîte, l'expansion Universe est aussi la première à représenter tous les films.
Le Booster Pack Huge contient une sélection aléatoire de figurines conçues pour augmenter et étendre n'importe quelle collection de miniatures Star Wars.
Composants du Booster Pack :
  • Sept miniatures aléatoires avec carte de statistiques, y compris une figurine Huge.
  • Miniatures très rares, rares, communes et peu communes.

Caractéristiques de la gamme :
  • Il y a 60 miniatures uniques dans le Booster Pack Universe.
  • Les miniatures sont en plastique pré-peint.
  • Tous les paquets de miniatures sont aléatoires et composés des figurines de rareté variable.
  • Les miniatures peuvent être utilisées pour jouer des escarmouches ou des scénarios de batailles de masse, ou encore ajouter une dimension au jeu de rôle de la Guerre des Étoiles.

Date de sortie : 19 aout 2005.

Figurines Universe disponibles sur Imperial Distribution 52

Darth Maul on Speeder


darth_maul_on_speeder

Set:Universe
Faction:Separatists
Number: 7/60
Cost:57
Rarity:VR
Attack14
Hit Points:140
Damage:20
Defense:21

Special:Unique
Accelerate (This character can move up to 24 squares if he does not attack)
Charging Assault +10 (Replaces turn: Can move up to 12 squares, then make an attack at +10 Damage against an adjacent enemy)
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Melee Attack (Can attack only adjacent enemies)

Force:Force 3
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Sith Rage (Force 1: +10 Damage on all attacks this turn)

Cmdr:

AT-ST


at-st

Set:Universe
Faction:Empire
Number:33/60
Cost:54
Rarity:R
Attack8
Hit Points:120
Damage:40
Defense:14

Special:Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10
Adjacent enemies with lightsabers ignore this special ability)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
Mobile Attack (Can move both before and after attacking)
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Rigid (Can't squeeze)

Force:

Cmdr:

Baron Fel

baron_fel

Set:Universe
Faction:Empire
Number:34/60
Cost:18
Rarity:VR
Attack9
Hit Points:50
Damage:10
Defense:16

Special:Unique
Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage)

Force:

Cmdr:Followers within 6 squares who combine fire grant +6 Attack instead of +4

Dark Side Marauder


dark_side_marauder

Set:Universe
Faction:Empire
Number:35/60
Cost:22
Rarity:U
Attack10
Hit Points:90
Damage:20
Defense:18

Special:Melee Attack (Can attack only adjacent enemies)

Force:Force 2
Sith Rage (Force 1: +10 Damage on all attacks this turn)

Cmdr:

Dark Trooper Phase III


dark_trooper_phase_iii

Set:Universe
Faction:Empire
Number:36/60
Cost:25
Rarity:U
Attack10
Hit Points:80
Damage:20
Defense:17

Special:Droid (Immune to critical hits; not subject to commander effects)
Missiles 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11)

Force:

Cmdr:

Darth Vader, Jedi Hunter


darth_vader_jedi_hunter

Set:Universe
Faction:Empire
Number:37/60
Cost:75
Rarity:R
Attack16
Hit Points:140
Damage:20
Defense:23

Special:Unique
Dark Armor (When this character takes damage, he reduces the damage dealt by 10 with a save of 11
Adjacent enemies with lightsabers ignore this special ability)
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Melee Attack; Triple Attack

Force:Force 2
Force Grip (Force 1, replaces attacks: sight; 10 damage)
Force Renewal 1 (This character gets Force 1 each time he activates)
Force Whirlwind (Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11)
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)

Cmdr:

Grand Admiral Thrawn


grand_admiral_thrawn

Set:Universe
Faction:Empire
Number:38/60
Cost:37
Rarity:VR
Attack12
Hit Points:80
Damage:10
Defense:18

Special:Unique
Master Tactician (You automatically choose who goes first except on a roll of 1)
Ysalamiri (Characters within 6 squares cannot spend Force points
This character and characters within 6 squares cannot be targeted by Force powers)

Force:

Cmdr:Non-Unique followers within 6 squares get +3 Attack and +3 Defense
At the end of this character's turn, 2 allies within 6 squares of this character may switch position

Nightsister Sith Witch


nightsister_sith_witch

Set:Universe
Faction:Empire
Number:39/60
Cost:17
Rarity:U
Attack8
Hit Points:60
Damage:20
Defense:16

Special:Empathy (Allies with Savage within 6 squares lose Savage)
Melee Attack (Can attack only adjacent enemies)

Force:Force 3
Force Lightning (Force 2, replaces attacks: range 6; 30 damage to target and up to 2 characters adjacent to that target)

Cmdr:

Noghri


noghri

Set:Universe
Faction:Empire
Number:40/60
Cost:16
Rarity:U
Attack7
Hit Points:40
Damage:10
Defense:16

Special:Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Melee Attack (Can attack only adjacent enemies)
Mighty Swing (On his turn, if this character doesn't move, he gets +10 Damage against adjacent enemies)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Thrawn's Bodyguard (If Grand Admiral Thrawn is an adjacent ally and would take damage from an attack, this character can take the damage instead)

Force:

Cmdr:

Stormtrooper


stormtrooper

Set:Universe
Faction:Empire
Number:41/60
Cost:5
Rarity:C
Attack4
Hit Points:10
Damage:10
Defense:16

Special:

Force:

Cmdr:

Stormtrooper Commander


stormtrooper_commander

Set:Universe
Faction:Empire
Number:42/60
Cost:15
Rarity:U
Attack8
Hit Points:40
Damage:10
Defense:18

Special:Double Attack (On his turn, this character can make 1 extra attack instead of moving)

Force:

Cmdr:At the end of his turn, this character can choose 1 adjacent non-Unique follower
That follower gets +10 Damage until the end of this character's next turn, or until this character is defeated

 
   

Déclaration CNIL N° 1042299
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