Alliance and Empire
Fiche du 19/01/2009 à 08:21
Par Darth Wrath
Par Darth Wrath
Alliance and Empire

Célébrez le 30ème anniversaire de la saga Star Wars avec cette collection de miniatures inspirées par le film original. Des films de référence aux jeux vidéos et aux romans, jouez l'Empire contre la Rébellion dans des batailles qui décident du destin de la galaxie.
- Sept miniatures aléatoires avec carte de statistiques.
Miniatures très rares, rares, communes et peu communes.
Caractéristiques de la gamme :
- Il y a 60 miniatures uniques dans le set Alliance and Empire.
Les miniatures sont en plastique pré-peint.
Tous les paquets de miniatures sont aléatoires et composés des figurines de rareté variable.
Chaque base de minis a le logo Star Wars sur le devant.
Les miniatures peuvent être utilisées pour jouer des escarmouches ou des scénarios de batailles de masse, ou encore ajouter une dimension au jeu de rôle de la Guerre des Étoiles.
Date de sortie : Mai 2007.
Alliance and Empire chez notre partenaire Imperial Distribution 52
Admiral Piett

Set:Alliance and Empire
Faction:Empire
Number:24/60
Cost:20
Rarity:R
Attack5
Hit Points:50
Damage:10
Defense:15
Special:Unique
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
Force:
Cmdr:Trooper followers within 6 squares gain Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round).
Darth Vader, Imperial Commander

Set:Alliance and Empire
Faction:Empire
Number:25/60
Cost:53
Rarity:VR
Attack15
Hit Points:140
Damage:20
Defense:23
Special:Unique
Melee Attack; Double Attack
Force:Force 5
Force Grip (Force 1, replaces attacks: sight; 10 damage)
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
Lightsaber Sweep (Force 1, replaces attacks: Can attack each adjacent enemy once)
Cmdr:Trooper followers get +6 Defense.
Death Star Gunner

Set:Alliance and Empire
Faction:Empire
Number:26/60
Cost:11
Rarity:U
Attack6
Hit Points:30
Damage:20
Defense:14
Special:Gunner (Can combine fire with adjacent allies who have Mounted Weapon)
Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
Force:
Cmdr:
Death Star Trooper

Set:Alliance and Empire
Faction:Empire
Number:27/60
Cost:6
Rarity:C
Attack6
Hit Points:10
Damage:10
Defense:14
Special:
Force:
Cmdr:
Heavy Stormtrooper

Set:Rebel Storm
Faction:Empire
Number:28/60
Cost:12
Rarity:U
Attack6
Hit Points:20
Damage:30
Defense:16
Special:Heavy Weapon (This character can't attack and move in the same turn)
Force:
Cmdr:
Imperial Governor Tarkin

Set:Alliance and Empire
Faction:Empire
Number:29/60
Cost:22
Rarity:R
Attack5
Hit Points:50
Damage:10
Defense:14
Special:Unique
Doctrine of Fear (Enemy characters within 6 squares get ?4 Attack)
Force:
Cmdr:Allied commanders within 6 squares gain Extra Attack (On its turn, this character can make 1 cumulative extra attack instead of moving).
Imperial Officer

Set:Rebel Storm
Faction:Empire
Number:29/60
Cost:14
Rarity:U
Attack5
Hit Points:30
Damage:10
Defense:14
Special:
Force:
Cmdr:At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack
Scout Trooper

Set:Rebel Storm
Faction:Empire
Number:33/60
Cost:8
Rarity:U
Attack5
Hit Points:20
Damage:10
Defense:15
Special:Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Force:
Cmdr:
Snowtrooper

Set:Rebel Storm
Faction:Empire
Number:35/60
Cost:7
Rarity:C
Attack4
Hit Points:20
Damage:10
Defense:16
Special:
Force:
Cmdr:
Storm Commando

Set:Alliance and Empire
Faction:Empire
Number:33/60
Cost:17
Rarity:R
Attack6
Hit Points:40
Damage:10
Defense:17
Special:Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage)
Double Attack
Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Force:
Cmdr:
Stormtrooper

Set:Universe
Faction:Empire
Number:41/60
Cost:5
Rarity:C
Attack4
Hit Points:10
Damage:10
Defense:16
Special:
Force:
Cmdr:
Stormtrooper Officer

Set:Rebel Storm
Faction:Empire
Number:39/60
Cost:14
Rarity:U
Attack8
Hit Points:30
Damage:10
Defense:18
Special:Double Attack (On his turn, this character may make 1 extra attack instead of moving)
Force:
Cmdr:Trooper followers within 6 squares get +3 Attack if they do not move this turn
Stormtrooper on Repulsor Sled

Set:Alliance and Empire
Faction:Empire
Number:36/60
Cost:14
Rarity:VR
Attack5
Hit Points:20
Damage:20
Defense:18
Special:Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
Mobile Attack (Can move both before and after attacking)
Net Gun (Replaces attacks: range 6; target enemy and each character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters and characters with Mounted Weapon ignore this effect.)
Speed 12 (Can move up to 12 squares and attack, or 24 squares without attacking)
Force:
Cmdr:





Déclaration CNIL N° 1042299
Force et Honneur !